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Andy Milenovic
Andy Milenovic
Freelance Artist
Los Angeles, United States

Summary

To find a creative position in an art role within the entertainment world to bring a strong work ethic, and organization, and integrate these qualities into an environment driven by success.

Skills

2D AnimationConcept ArtConcept DesignDigital PaintingIllustrationStoryboardingDigital SculptingPaintingSculptingCharacter DesignUI DesignDrawingGraphic DesignPhoto-manipulationdigital artSketchingUX DesignQA Testing

Software proficiency

3ds Max
3ds Max
Premiere
Premiere
Photoshop
Photoshop
SketchBook Pro
SketchBook Pro
After Effects
After Effects
Illustrator
Illustrator
Word
Word
ArtRage
ArtRage
CorelDRAW Graphics Suite
CorelDRAW Graphics Suite
SketchUp
SketchUp
Jira
Jira

Productions

    • Video Game
      Call of Duty: Black Ops 3
    • Year
      2015
    • Role
      QA tester
    • Company
      Treyarch
    • Video Game
      Diablo III Reaper of Souls: Ultimate Evil Edition
    • Year
      2014
    • Role
      QA tester
    • Company
      Blizzard Entertainment
    • Video Game
      Call of Duty: Ghosts
    • Year
      2013
    • Role
      QA tester
    • Company
      Activision
    • Mobile Game
      Dice with Buddies
    • Year
      2011
    • Role
      QA tester
    • Company
      Scopely
    • Mobile Game
      Disco Bees
    • Year
      2013
    • Role
      QA tester
    • Company
      Scopely
    • Video Game
      Call of Duty: Black Ops 2
    • Year
      2012
    • Role
      QA tester
    • Company
      Activision
    • Video Game
      Call of Duty 4: Modern Warfare
    • Year
      2007
    • Role
      Game Master for German translation
    • Company
      Activision
    • Video Game
      Pawn Stars Slots
    • Year
      2010
    • Role
      Creative Director
    • Company
      Render Monkeys

Experience

  • Creative Director at Render Monkeys, LLC
    Las Vegas, United States of America
    January 2010 - August 2010

    -Proposed preliminary to final designs for multiple projects.

    -Coordinated with small teams to provide exceptional & thorough designs.

    -Designed logos & graphic design that were utilized for a video game design.

  • Quality Assurance Tester at Treyarch
    Santa Monica, United States of America
    May 2015 - December 2015

    -Worked on the campaign for Black Ops 3 as a tester, collaborating in small teams.

    -Ensured that all milestones were met in a timely and efficient manner.

    -Tested compatibility on multiple platforms, observing features to work as desired.

    -Used industry leading software daily to test game builds were suitable candidates.

  • Quality Assurance Tester at Scopely
    Culver City, United States of America
    March 2014 - November 2014

    -Tested various well known mobile games that have launched for OS and Android.

    -Extensive knowledge of various digital devices and how to resolve any issues.

    -Used industry software Jira, Testrail, Testflight, Deploid and Hockeyapp daily.

    -Worked directly with project management and production teams.

  • Quality Assurance Tester at Blizzard Entertainment
    Irvine, United States of America
    December 2013 - March 2014

    -Testing methods on Diablo III for Playstation,i.e. bug-writing & exploratory testing

    -Used Debug view, Inspector, Inspector Reporter and Target Manager for daily tasks.

    -Completed Regression to verify the current status of a bug.

    -Working in teams to complete assigned tasks and provide feedback to Developers

  • Quality Assurance Tester at Activision
    El Segundo, United States of America
    January 2012 - November 2013

    -Stress-testing online functionality under extreme network conditions.

    -AD HOC testing Call of Duty: Black Ops II and Ghosts on various platforms

    -Knowledgeable of troubleshooting devkits and installing XDK updates.

    -Worked in teams to verify bugs and/or testing functionality of game components.

  • Game Master & French/German Verification Agent at Activision
    El Segundo, United States of America
    January 2011 - July 2011

    -Worked on a project at Activision through Sleepy Giant

    -Worked on daily operations on the Call Of Duty ELITE project

    -Winner Verification and Moderations of the Call of Duty ELITE service